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The world of 3D animation is fascinating. Many people love to watch 3D animation, and then they have the idea of "Is there a chance for me to be an animator?" The systematic way of learning, after all, cannot develop the professional ability of 3D animation production, let alone enter the animation industry.

Now, the association is planning a Maya elementary course, using six-day training to introduce you to the professional field of 3D animators. The lecturer will lead you to start the operation from the software interface, then understand the animation division, learn modeling, skeleton setting, materials, composition, role play,At the end of the course, you will have a better idea of which 3D animation professional field you like or are suitable for, and finally you can complete a small personal work!

Take the first step bravely towards the animation dream that you are thinking about

Course Info

​ suitable object:Maya Beginners ◆ Those who want to learn how to complete 3D computer animation ◆ Familiar with Windows computer operation

Class location: Computer Classroom, 2F, Animation Creator Base (No. 177, Section 1, Jianguo South Road, Daan District, Taipei City)MAP

Class Date: 2022/10/15~12/03  Saturday  09:30~16:30(The actual class date is subject to the class schedule)

Class hours: about 42 hours in total (plus hours for homework retakes)

Enrollment: limited enrollment of 8

Course Fees: ​The course price is 6,800 yuan, and those who register two weeks before the start of the course can enjoy the early bird price 4,200 yuan.

※Association members can participate in the training "for free", and must pay a deposit of 4,200   yuan. After the training meets the attendance requirements and the completed works can be refunded without interest. 

Seminar

✦ Date: 2022/09/13 (Tue) 14:00-16:00 pm   join google calendar

✦ Venue: Animation Creator Base (No. 177, Section 1, Jianguo South Road, Daan District, Taipei City)MAP

Instructors

​柚桑

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Li Yongrui​

Founder of Gogo Animation and Director of Animation Production

 

 

Graduated from Academy of Art University, majoring in character animation performance, has many years of animation production experience, worked as a senior animator of CGCG and Light Chaser Animation Studios, production director of TAIKO Studios, and founded Gogo Animation in 2020.

Course Outline

Each class is divided into 2 hours of teaching, 2 hours of demonstration and homework review

Animation Basics 1

Controlling the action time and rhythm is the soul of animation, and mastering extrusion, stretching and buffering is the key element of performance tension. Maya Graphic editor basic knowledge and usage, and through three different weight bouncing ball exercises and happy emotional pose, to further learn these very important animation laws.

▻▻Animation Law Learning Points: Time control Timing and spacing,   Slow in/out,     squeeze and stretch Squash and Stretch

animation performance 1

The exaggeration beyond reality and the wonderful presentation of things that cannot be done in real life are exactly what makes animation fun!The performance introduction will lead students to master the key to emotional transformation and blocking.Including character performance and how to convey emotions.

▻▻Animation Law Learning Points: Exaggerated Exaggeration, Attractive Appeal

Advanced Animation Knowledge 2

Using a lot of anticipation and additional actions to convey hints of what is about to happen can not only increase the richness of the performance and bring small surprises, but also guide the audience to integrate into the plot as arranged. The course will teach  Polishing makes essentials, and in the performance introduction example lets students do frustrating Pose exercises through prep homework.

▻▻Animation Laws Learning Points: Anticipation of Anticipation,  Secondary Action, Staging

Advanced Animation Knowledge 1

CG animation inherits the spirit of traditional animation, stop-frame production, and it is very important to learn the correct production method of consecutive actions and key actions! Instructor will demonstrate  Spline production points, requiring students to practice impersonal walking and angry pose exercises,Find out the problems encountered in the past production,Make animation performance smoother.

▻▻Learning Key Points for Animation Laws: Continuation Actions and Key Actions Straight ahead action/ pose to pose

Animation Basics 2

If the animation is not an arc action, it is difficult to streamline and natural, and the following action and overlapping action are the key points to increase the fineness of details in animation production.Start the preparations before turning on the computer, how to shoot and use reference videos (Reference) and Blocking production points, and practice pendulum, fist and sad pose.
▻▻Learning points of animation law: arc arc, overlapping action and following action Overlapping/Follow through

Animation show 2

The final kill of the courseTips and Tricks for Insiders, including how to be more labor-saving or smart to avoid pitfalls during the production process. Of course, there will be small assignments to improve skills through emotional transformation and polishing exercises.

animation performance 1

The exaggeration beyond reality and the wonderful presentation of things that cannot be done in real life are exactly what makes animation fun!The performance introduction will lead students to master the key to emotional transformation and blocking.Including character performance and how to convey emotions.

▻▻Animation Law Learning Points: Exaggerated Exaggeration, Attractive Appeal

animation performance 1

The exaggeration beyond reality and the wonderful presentation of things that cannot be done in real life are exactly what makes animation fun!The performance introduction will lead students to master the key to emotional transformation and blocking.Including character performance and how to convey emotions.

▻▻Animation Law Learning Points: Exaggerated Exaggeration, Attractive Appeal

animation performance 1

The exaggeration beyond reality and the wonderful presentation of things that cannot be done in real life are exactly what makes animation fun!The performance introduction will lead students to master the key to emotional transformation and blocking.Including character performance and how to convey emotions.

▻▻Animation Law Learning Points: Exaggerated Exaggeration, Attractive Appeal

動畫特效協會保留最終開班與否與課程內容調整權利。

Contact Us

+886-905-607-097

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