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Animator Advanced Courses

Advanced Charactor Animation

鍛煉女孩

24hrs to take your animation performance to the PRO level

The Animation Special Effects Association plans the first round of the "Animator Advanced Course", and invited the founder of Gogo Animation, Erik, who is an important promoter of the cute and playful pug dog's original animation [George]. Erik specializes in animation character performance. This course He will impart his life-long skills and rich practical experience, and lead the students to study animation performance in depth. Through solid homework drills, students will be able to transform the most fascinating essence of animation performance into animation strength that cannot be replaced by others.

Course Info

✦ Class Date: 2022/08/13-2022/09/24 Every Saturday 13:00-17:00

✦ Class hours: 24 hrs

✦ Class location: Animation Creator Base (No. 177, Section 1, Jianguo South Road, Daan District, Taipei City)MAP

✦ Suitable for: Students of the Association Character Animation Training Course, Maya animators with 1~3 years of experience,On-the-job training for animators.

✦ Course fee: priced at 4,400 yuan, early bird 2,200 yuan two weeks before the start of the course

    ▸▸ Association members can enjoy free class discounts(Deposit of RMB 2,200 is required, and will be refunded if the attendance rate reaches 90%)  

111年 3D 動畫角色表演人才培訓班學員

在來協會培訓班前,其實我已經網路自學了一段時間,也投遞過很多履歷,卻始終都沒有得到任何面試機會,但我在角色表演班的成果發表會當天,當場就得到一家主管的賞識,也很快獲得面試機會並進入該公司。

除此之外我另外應徵的幾間公司,甚至是成果發表會沒有來的動畫公司,也在我找到工作後仍然陸續收到面試通知,帶給我很大的信心與肯定。

✦ 該學員 8/6 結訓,8/15 立即上班

學員好評

Instructors

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Li Yongrui​

Founder of Gogo Animation and Director of Animation Production

 

 

Graduated from Academy of Art University, majoring in character animation performance, has many years of animation production experience, worked as a senior animator of CGCG and Light Chaser Animation Studios, production director of TAIKO Studios, and founded Gogo Animation in 2020.

Course Outline

Animation Basics 1

Controlling the action time and rhythm is the soul of animation, and mastering extrusion, stretching and buffering is the key element of performance tension. Maya Graphic editor basic knowledge and usage, and through three different weight bouncing ball exercises and happy emotional pose, to further learn these very important animation laws.

▻▻Animation Law Learning Points: Time control Timing and spacing,   Slow in/out,     squeeze and stretch Squash and Stretch

animation performance 1

The exaggeration beyond reality and the wonderful presentation of things that cannot be done in real life are exactly what makes animation fun!The performance introduction will lead students to master the key to emotional transformation and blocking.Including character performance and how to convey emotions.

▻▻Animation Law Learning Points: Exaggerated Exaggeration, Attractive Appeal

Advanced Animation Knowledge 2

Using a lot of anticipation and additional actions to convey hints of what is about to happen can not only increase the richness of the performance and bring small surprises, but also guide the audience to integrate into the plot as arranged. The course will teach  Polishing makes essentials, and in the performance introduction example lets students do frustrating Pose exercises through prep homework.

▻▻Animation Laws Learning Points: Anticipation of Anticipation,  Secondary Action, Staging

Advanced Animation Knowledge 1

CG animation inherits the spirit of traditional animation, stop-frame production, and it is very important to learn the correct production method of consecutive actions and key actions! Instructor will demonstrate  Spline production points, requiring students to practice impersonal walking and angry pose exercises,Find out the problems encountered in the past production,Make animation performance smoother.

▻▻Learning Key Points for Animation Laws: Continuation Actions and Key Actions Straight ahead action/ pose to pose

Animation Basics 2

If the animation is not an arc action, it is difficult to streamline and natural, and the following action and overlapping action are the key points to increase the fineness of details in animation production.Start the preparations before turning on the computer, how to shoot and use reference videos (Reference) and Blocking production points, and practice pendulum, fist and sad pose.
▻▻Learning points of animation law: arc arc, overlapping action and following action Overlapping/Follow through

Animation show 2

The final kill of the courseTips and Tricks for Insiders, including how to be more labor-saving or smart to avoid pitfalls during the production process. Of course, there will be small assignments to improve skills through emotional transformation and polishing exercises.

organizer
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Directed by
動畫創作者基-cmyk_e-cba-logo-c-lab-w.png
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